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First Person "Souls Like"
Project type
Game
Date
December 2022
Location
Cambridge
In my attempt to make something that would mimic a triple A experience from a solo endeavor came with... fall backs, that of not having a team of programmers, artists and developers. However, I had my understanding of games and lots of premade assets to put together something that would resemble my vision.
This was one of the more complex games I've made as there are many systems here all working with each other. If this systems were expanded on then this game could easy be made into something that looks truly professional.




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